The textbook definition says visual merchandising is the set of techniques for presenting a product at the point of sale so it sells itself. That’s correct, and it’s no longer enough. I’ve spent 28 years inside that definition (dressing windows for Zara in France, directing visual merchandising for CHANEL, coordinating seasons at Galeries Lafayette, designing for Lladró), and the discipline I started practicing isn’t the one I practice today. The playing field has changed.

From product display to a customer-journey system
Classic visual merchandising worked with three variables: product, space, lighting. The goal was for the customer, once inside the store, to find the item in the place and presentation that maximized the sale. It worked because the customer’s journey was linear and predictable: street, window, entrance, shelf, checkout.
That journey is no longer linear. A customer sees the product on Instagram, searches for it on Google, compares the price on their phone standing in front of the window, and decides to go in (or not) based on what they find across all three formats at once. Contemporary visual merchandising no longer designs a store: it designs a coherent system of touchpoints between the physical window, the website, and the customer’s phone. The same visual hierarchy, the same focal point, the same brand narrative, across all three.
This is the idea I make the case for in BARRONSYSTEM: the window is the homepage hero, the interior’s focal points are the website’s product sections, the till is the checkout. It’s not a nice metaphor, it’s literally the same design problem solved twice with different tools.
The variables that have been added to the discipline
On top of the three classic variables (product, space, light), contemporary visual merchandising works with at least three more.
Data. Which product converts, in which zone of the shelf, at what time, under what lighting. The window dresser’s intuition is still irreplaceable for deciding the creative proposal, but it no longer decides blind: sales data by display zone shows which focal points are actually working and which ones just look nice in photos.
Sustainability. It has stopped being a communications extra and become a design requirement. Modular sets that can be reconfigured for several campaigns, instead of building and throwing away every six weeks. Low-consumption LED lighting as the standard, not the exception.
Technology integrated with judgement. Augmented reality, virtual fitting rooms, screens that change content depending on who stops in front of them. The real trend for 2026 isn’t putting in technology because it exists, it’s using it only where it solves a real customer friction point: trying something on without undressing, seeing a garment in another size, comparing two colors without having to order them.





